Cone Crusher Internal Process Mechanics Simulation

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Keywords

Unity , 3D , Game , Simulation , Industrial , Processes , Mechanics , Fines , Cone Crusher , WebGL , Mac , Interactive

Project

Preparing the Unemployed for the Mining Sector

Authors

Bickley, Don

Date Submitted

2018

Material Type

Simulation

Secondary Material Type

Animation
Assignment
Learning Object Repository
Online Course Module
Tutorial
Workshop and Training Material
Other

Institution

University of Alaska Fairbanks

Industry Partner

Sumitomo Metal Mining Pogo Mine
Kinross Fort Knox Mine
Hecla Greens Creek Mine
Coeur Kensington Mine
Ucore Rare Metals Inc
State of Alaska Department of Labor and Workforce Development
Alaska Miners Association

License

CC BY

Funding Source

TAACCCT Round 4

Additional Public Access

Abstract

This simulation (intended to run in a 16:9 format) enables users to experiment with the different forces at work in Cone Crusher operations: material volume, hardness, and gap size, all in real time. While the project was built on a platform using the nVidia Titan X, the game has been run in various environments and should run smoothly on a majority of machines. There is a build for Mac, Windows, and WebGL for embedding this mini game within a web page. User manual and disclaimers are included within every .zip package.

Industry (NAISC)

Mining, Quarrying, and Oil and Gas Extraction -- Mining (except Oil and Gas) (212)

Occupation (SOC)

Construction and Extraction Occupations -- Continuous Mining Machine Operators (47-5041)

Instructional Program (CIP)

Construction Trades (46)

Credit Type

Credential Type

Certificate

Educational Level

1st year Community College or equivalent

Skill Level

Quality Assurance Organization